Archive for month: June, 2012

128 Days to go

Categories:Shadow of a Soul:Chapter I

I’ve struggled with rendering/network problems all day. I came across this article about VFX of Transformers 3 couple minutes ago, it put a smile on my face. For a last push on the final weekend of work, ILM’s entire render farm was used for Transformers 3. ILM calculates that that added up to more than [...]

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129 Days to go

Categories:Shadow of a Soul:Chapter I

Debuged code all day. Damn bugs. I think every programmer should read this quote by Dijkstra. The competent programmer is fully aware of the strictly limited size of his own skull; therefore he approaches the programming task in full humility, and among other things he avoids clever tricks like the plague. In the case of [...]

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130 Days to go

Categories:Shadow of a Soul:Chapter I

I was reading Programming Game AI by Example and found the following paragraphs really interesting, even though they don’t really apply to Shadow of a Soul. But what is this mysterious thing we call artificial intelligence? With regard to game AI I am firmly of the opinion that if the player believes the agent he’s [...]

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131 Days to go

Categories:Shadow of a Soul:Chapter I

Everything’s going great with the game, albeit a little bit slower than I’d like. One of the things that I was working on today was laying down my own CAT5 network cables for changing the location of my tiny computing farm. I bought a 100 meter cable because readymade ones are a pain in the [...]

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132 Days to go

Categories:Shadow of a Soul:Chapter I

I lost all my reference image folders when the motherboard went kaput last month so I had to search for reference images on the net again. Reference images help me to model assets and communicate ideas to freelancers that I work with. This time, however, instead of using Google images I decided to search for [...]

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133 Days to go

Categories:Shadow of a Soul:Chapter I

An early post, albeit a short one. I’ll be doing a lot of emailing today, mostly to freelancers that I should have contacted last week. I’ve yet to touch any of the accounting stuff that I should have finished 5 days ago, so that’s going to be another important thing. Plus I need to update [...]

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134 Days to go

Categories:Shadow of a Soul:Chapter I

I’ve finally updated the previous posts (some are still missing)! Victory!!!

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135 Days to go

Categories:Shadow of a Soul:Chapter I

I’ve been really interested in GPU computing for the last year or so. I think it’s a fascinating area. What makes GPUs so good at computing is their massive ability to do parallel tasks. CPUs are still needed for conditional stuff such as if x is below 100, y is equal to 20. But any [...]

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136 Days to go

Categories:Shadow of a Soul:Chapter I

I’ve got shit loads of files scattered all around my servers (thanks to last month’s workstation meltdown) making it hard to find anything quickly. I’ve searched for a decent file search utility that allows you to search network locations but couldn’t find anything that didn’t cost an arm and a leg (that is $50). Then [...]

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137 Days to go

Categories:Shadow of a Soul:Chapter I

OK, I’ve finished Diablo 3. Played Nightmare till Act 2. All in all, I’ve spend 25 hours playing the game. My final verdict on the single player aspect? I don’t really like it. Honestly, it’s boring. Can’t really explain, maybe it’s an age(I’m 30) thing since it’s basically the same idea, click on monsters to [...]

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138 Days to go

Categories:Shadow of a Soul:Chapter I

There was a problem with the site that resulted in losing about 10-15 posts (I’m too lazy to count). Here’s what happened. Couple of weeks ago I moved my DNS servers to Amazon’s Route 53 DNS hosting service and about two weeks ago my hosting company moved this site to another much more powerful server [...]

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139 Days to go

Categories:Shadow of a Soul:Chapter I

Hello folks, There was a problem with the site and I’ve lost 2 weeks worth of posts. I’ll add them again soon.

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143 Days to go

Categories:Shadow of a Soul:Chapter I

I took the day off and played Diablo 3. I’m on level 23 now and still running away like a girl when I see some monsters. I still hate those goddamned flies. Worst creatures ever created for a game. Maybe my expectations were very low after reading the user reviews but I didn’t find the [...]

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144 Days to go

Categories:Shadow of a Soul:Chapter I

I’m almost done with the freelancer portal. It’s looking good and working nicely. I’ve decided to use WordPress as the base of the site because of the gazillion plug-ins it provides. I played Diablo 3 for the first time today. I’m amazed at the cinematics. Blizzard has ruled in that regard ever since Warcraft 2. [...]

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145 Days to go

Categories:Shadow of a Soul:Chapter I

Posts galore! I hate naming my characters. I find it really difficult to select a name for a character. I named Jack (the game’s main character) literally the day before I sent my one and only press release. Before that he had just been called Thief in all my notes. The reason I spent two [...]

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